Talk:(16)Starcraft vs (9)Kingdom Hearts 2004

Yet again, there's a certain degree of speculation involved. The board hype, yes, was that Halo-Starcraft was just a battle of who would get their ass kicked by Kingdom Hearts, but compare the prediction percentage here to the one from that match. 15.62% vs. 24.09%. That's a 64.84% retention rate! That means that the majority of brackets that took Starcraft > Halo also took Starcraft > KH-SoulCalibur winner. So that must be an awfully high number of KH > Halo brackets for KH to be the favorite...oh, wait, that's right, KH wasn't even the casuals' favorite against SoulCalibur! The contest stats only show the prediction percentages for the entrant that actually won, but I wouldn't be the least bit surprised if Kingdom Hearts had an even lower prediction percentage to win this match than Starcraft did; this was all about lolcasuals whose brackets had already been irreparably busted the previous round. If you take that same 64.84% retention rate that Starcraft had and apply it to Halo, you get 49.22%, and that seems low since I'd imagine that those who took the chalk option would be more likely to take it again than those who took the upset, possibly just in a "for fun" bracket because they hate Halo. So, yeah, this has nothing to do with Kingdom Hearts; Halo probably had more picks to make R3 than the rest of the fourpack combined. Cyberchao X (talk) 20:27, May 14, 2017 (UTC)