1978 vs 2005

Ulti's Analysis
The last of these wild card matches was also the biggest blowout, and in a way it's a shame. I really do like the idea of scored 1v1 play-ins that we pick in a bracket, but in a contest this poor people might forget how neat this was. We just need a better selection of what actually gets put into the play-ins next time is all. 2006 and 2005 both had zero reason to be in play-in polls, and for 1978 to get so thoroughly demolished like this says a lot. It makes me wonder why Allen didn't just use the most recent 32 years in a 1v1 bracket instead of doing the weird play-in thing with years before 1985. And believe it or not, this would not be our biggest blowout of the contest! Normally I pull up the blowout list, but that's worth doing when a contest has a rare blowout or two like this one. In this contest's first round it was practically every match giving us this.

1978 honestly deserved better, because every gamer alive has played some version of Space Invaders or Breakout, the latter of which eventually got repackaged as Arkanoid. To this day, I credit Breakout/Arkanoid with being so good at geometry. Come to think of it, a lot of video games have helped us with real world stuff at some point, even if some people might think it's lame to admit such things.