(3)Super Smash Bros. Melee vs (10)Kingdom Hearts II 2015

Ulti's Analysis
Hey remember last round when Chrono Trigger beat the hell out of its competition while its pending opponent looked like trash?

It's almost like we had a rehash of that, and the percentages were actually a bit eerie. In round 2, Final Fantasy X only got 55.48% on Mega Man X. Not a match that was ever going to be in doubt, but that's about as bad as one can look in a match that was a guaranteed win. Then this match happened, and Melee finished with only 55.3% on Kingdom Hearts 2. The obvious side note here is KH2 would beat MMX 1v1, so hey more proof of Melee > FFX. Like Hulk Hogan in the Yappapi Indian Strap Match, I will never stop.

This match wasn't so bad for Melee at the beginning, as it was over 60% early. But this was also the match that showed us just how hilarious Melee's trends are. It's practically joke trends. That game loves to dominate early, then fall of a cliff before recovering during the day vote. Well in this match, it had over 60% early, then fell off a cliff until ending the match at 55-45. Kingdom Hearts 2 got several cuts during the match, went out like a champ, and completely spelled the death of Super Smash Bros. Melee against Chrono Trigger. I won't even front and pretend that match wouldn't have been a thorough annihilation were it a fair match. It would have been a miracle had Melee broken even 40%. All the evidence was there after KH2 completely embarrassed Melee here in round 3. We know what eventually would happen, but I do want to make sure to give Chrono Trigger its props before completely burying it. If you think FFX's choke job list is awful, wait until you see that one. No game has been involved in more controversy, close matches, or general insanity on this web site than Chrono Trigger.

By the way I've gotten some questions about why I call non-rally matches "fair" when I'm pro-rally. It's the Magic player in me. In that game, people differentiate between fair decks and unfair decks by whether or not there's interaction between the two players. If one player can run a deck where the opponent does not even remotely matter and winning depends entirely on whether or not one's deck can go off, it's considered an unfair deck because there's no interaction. The short of it is combo decks are called unfair, because people are whiny-ass crybabies.

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