(9)Super Mario RPG: Legend of the Seven Stars vs (13)Chrono Cross 2015

Ulti's Analysis
Mario RPG was never going to lose this match regardless of whether it was against Chrono Cross, World of Warcraft, or San Andreas. The only thing here that would be entertaining would be Mario RPG's percentage bleed overnight, and every time it happens I wonder how strong the game would be were it ever released in Europe.

For this match, the percentage bleed actually wasn't all that bad. Mario RPG peaked at around 64%, then fell below 60% before finishing at 61%. That's rather consistent given the game in question here, and on the flip side it's a pretty impressive result for Chrono Cross. 39.26% on Mario RPG when the game would eventually make the semifinal is pretty good. Don't forget that Chrono Cross got 32.9% on eventual contest winner Majora's Mask during Game of the Decade.

I replayed Chrono Cross not too long ago, and while a ton of that game is a jumbled mess, it does deserve a lot of the respect it gets. I think the biggest problem it has isn't only people comparing it to Chrono Trigger, even though that's a fair comparison to make. It's that all of the characters in Chrono Cross absolutely fucking suck, and there are way too many of them. And I don't just mean the playable characters, either. ALL of the characters suck. Every single one of them. There are no good characters in Crono Cross. That's not a good thing given how attached people got to the cast of Chrono Trigger.

But that aside, the game does almost everything else well. Almost. Here's a rather accurate review for it, if you're interested. It's long, but it's definitely worth a read if you're as fan of the game: http://socksmakepeoplesexy.net/index.php?a=cross