(6)Undertale vs (3)Super Mario 64 2015

Ulti's Analysis
METTATON MATCH PICTURE!! Mario 64 was about to experience some gorgeous and beautiful Death by Glamour™!! https://www.youtube.com/watch?v=YHL_Bk60F_4

This was the first Undertale match where it was truly the favorite in this entire contest (which is an absolute fact and anyone saying this contest ended after round 1 is being ridiculous, plenty of bandwagoned things have lost mid-contest), and it responded by treating us to the most "normal" match it had all contest. Normal as in there were reasonable trends and such, not Undertale playing dead for half the match before going nuts.

Mario 64 was able to get the early lead much like its predecessors, but unlike all of the other Undertale opponents, Mario 64 got to experience the bandwagon/rally effect showing up very quickly in the poll. Mario's lead peaked at 1083 25 minutes in, then Undertale decided to open the gates now instead of after lunch. As a result, Mario's lead disappeared almost as quickly as it showed up. Undertale tied the match before 2 in the morning, then had to experience the new territory known as "building a lead overnight".

Being something Undertale never really had to bother with before, it actually kind of sucked at doing it. It tried a few time to build up a lead overnight, but every time it did so Mario was easily able to come back and tie things. Undertale was very slow at lead-building, too. There was one lead overnight of 174 that took forever to get, which Mario smacked away ratther easily. Then after the games went 50-50 for a little while, the morning vote showed up. It favored Mario rather easily, and he was able to quickly build up a 200 vote lead.

Undertale, actually feeling threatened, erased the entire lead in all of 30 minutes and started trying to build a lead again. And just like overnight, Undertale completely sucked at it. The game is just not a very good frontrunner, much like how the Animal Mother in Full Metal Jacket isn't worth being around unless the enemy is trying to murder him. Then he morphs into the best soldier on the planet. Needing grandes thrown at you at all times is a pretty rough life to live, though. After getting a lead of 300 in the morning, Mario was once again able to smack it away and tie things.

Third time's a charm though, and it was right about here that Undertale decided to just end the match. Right around lunch is usually when Undertale gets going, and true to form, Undertale ratcheted things up. The afternoon vote and ASV were Undertale's to lose, and though Mario gave a valiant effort, Undertale would ultimately win by 2964 and preserve Mass Effect 3's spot in the LOL, X-STATS.

It was a "normal" match to be sure, but it never truly felt like Undertale was going to lose. Every time it was threatened, it went full rubberband AI on us. But it also proved it's absolutely awful at being ahead early in a match, and that it needs to be threatened for it to show its true form. Even here when the afternoon vote showed up, it didn't truly feel like it was going nuts. It was about as normal an Undertale match as you could have gotten this contest, which allowed Mario 64 and the Mario series to exit with its head held high. No shame in this loss at all, and it showed that Mario 64 is the strongest Mario game on this site.

I'm sure Melee's rally favored Mario 64 to a degree, but hey. The real reason for this match being close was Mettaton creating drama for the audience to drive up ratings! The Underground needs stars!