Results[]
Ulti's Analysis[]
Division | Division 128 |
---|---|
Match # | 29 |
Match Date | Saturday, May 1st, 2004 |
Vote difference | 21,557 |
Oracle Expectations |
Final Fantasy Tactics Advance - 63.74% 65 for - 2 against |
GameFAQs Prediction |
Final Fantasy Tactics Advance - 81.70% (33,448 brackets) |
The battle of complete losers right here. Correct me if I'm wrong, but didn't this match have the lowest voter turnout of the contest? Both games had horrendous vote totals, the total votes were horrid, and the match itself was one that people really didn't care about. One thing it did have was the tradition pre-match hype. As the hours drew closer to this match, a large number of people who have played both games preached on and on about how Fire Emblem should win because it is the better game. Decent enough point, but how many people have actually heard of and have played Fire Emblem before the release of Super Smash Brothers Melee? Fire Emblem wound up suffering from Ness disease. The characters appeared in Smash Brothers, and their cult smash hits wound up gaining vocal power because of people finally being exposed to the games.
But all that being said, the more recognizable game usually wins against cult hits in such matches. Simply look at Doom vs Earthbound if you need proof of this. Fire Emblem, while a great game in its own right, simply never stood much of a chance against a game that features the words 'Final Fantasy Tactics' in the title. Cheap rehash or not, the name alone was enough to give FFTA the win here. But it was a pyrrhic victory for FFTA; despite winning the match, it was proven beyond a shadow of a doubt that it had no way in hell of getting out of the next round. Failing to double up a cult hit usually spells doom against the first threat that comes along.